7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things
that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!) ~The esteemed Representative of Azusistan |
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Created on 2010-04-14 14:59:08 | Modified 2010-07-20 22:02:13 | Class Class or Militia | |||
Lives standard per class (V7) | Count Normal count |
Materials
Setup Divide the populace into two teams. One to represent the Bandits and the other the Guards. One player should be designated a Political Figure (like a non-combatant, who walks slowly) and serve as the object of the battlegame. This game works best if there is a substantial playing area, particularly one with wooded areas.
Rules For whatever reason, the Political Figure wants to get from point A to point B in a hurry. The Figure has commissioned/recruited a team of Guards to escort him/her across the territory. Unfortunately, the way is plagued with Bandits and (possibly) other dangers. The Guards must safely transport the Figure from Point A to Point B, without losing the Figure to the Bandits, who are trying to capture the Figure for ransom. To make matters worse, the Figure may never move faster than a walk.
Victory The game is over when a) the Guards make it to Point B with the Figure or b) the Bandits capture the Figure and hold him for a 300 count.
Misc
Variations
Current images: