7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things
that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!) ~The esteemed Representative of Azusistan |
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Created on 2010-04-14 14:37:58 | Modified 2015-05-20 07:52:19 | Class Full Class | |||
Lives standard per class (V7) | Count Normal count |
Materials Something to denote the sides of a "bridge"; a trail, ribbon, rope, etc.
Setup
Rules A team enters at either end of the bridge and must battle their way past the opposition to the other end. Players who die exit the bridge and re-enter after a 20 count from the end the started from. Players who step out of the boundaries are considered to have fallen from the bridge, and must similarly exit and re-enter after a 20 count. The team who reaches the opposite end first, wins. Sides refresh and begin again after each scoring
Victory
Misc
Variations
1.Capture the Flag over the bridge
2.Players stepping off the bridge fall into a chasm and die
3.Water effects - see the Dor terrain effects
4.Shove: either there is a railing on the bridge, and shove cause the player to move back to shore, or shove pushes them off the bridge where they either have the 20 second wait or die
Current images: