7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things
that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!) ~The esteemed Representative of Azusistan |
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Created on 2010-02-07 23:40:06 | Modified 2010-03-16 00:58:13 | Class no class | |||
Lives See rules | Count 10 second |
Materials
Setup
Use the safety cones to fence in a large square or
rectangular 'arena', leaving about 10 feet between adjacent cones.
Lay down the lengths of rope in a random pattern within the arena to
form walls. Don't completely enclose any areas, but it's okay if you
arrange these rope-walls to form T-shapes, X-shapes, right angles,
alleyways, and three-sided bunkers. Walls need not be perfectly
straight; leaving a gentle curve is fine (and the walls won't stay
straight forever!) It is not necessary to put down walls along the
boundaries.
Each safety cone represents a base. Every player
starts the game at one of these bases.
Rules
This is a free-for-all scenario. Everyone has 5
lives.
The ropes on the ground represent Forcewalls and
block all movement and attacks. Projectile attacks that cross a
Forcewall at any point along their path are cancelled out. Walls may
not be moved during the game, except to fix one that has been kicked
or dragged out of position.
Combat is not limited to inside
the arena, but players must drop to their knees while outside the
arena (such as for retrieving projectiles or evading projectile
attack).
Players who are killed must go to any base of
their choice and loudly count down from 10, then may return to life.
Broken items may be replaced at any corner base for a 10
count.
Victory The last player standing wins.
Misc
Variations
Healing Circle
Sniper
Team Arena
Current images: