7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!)
~The esteemed Representative of Azusistan


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Games
Showing single game: gameid = 134 1 games.

Origin Zombiac - e-sam    Entered by Azus   
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Created on 2010-06-28 00:31:47       Modified 2010-07-20 22:00:27       Class Melee classes      
Lives standard per class (V7)       Count Normal count      
Reeves   

Materials
  

Setup

Apes
Assemble a team of your best fighters. These are your apes. Apes are limited to single swords and get no armor.

Mutants
Assemble a team of noobs and/or players who are not devastating fighters. These are your mutants. Mutants have all weapons and armor available to the class they are playing

  

Rules Mutants have an illusionary wall protecting them. They have a doomsday device. Their goal is to blow up the planet.

Illusionary wall:
Mutants must stand within 20 feet of the wall and describe frightful illusions. Apes can not cross this border unless they stand next to it and announce "disbelieving" six times. During that time, mutants may attack them.

Doomsday device:
This will be represented as a shield. To activate the doomsday device one mutant must maintain physical contact with the device and commence a 300 count. If the contact is broken, the device resets and another mutant or the same mutant must establish contact and start over from 1.

  

Victory

Apes
Their goal is to shatter the mutants.

Mutants:
Their goal is to blow up the planet.

  

Misc
  

Variations
  

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