7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!)
~The esteemed Representative of Azusistan


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Games
Showing single game: gameid = 118 1 games.

Origin Emerald Hills    Entered by Reanna   
no votes yet

Created on 2010-04-29 17:12:29       Modified 2012-05-09 10:56:26       Class Class or Militia      
Lives standard per class (V7)       Count see rules      
Reeves However many deemed appropriate  

Materials
  

Setup

Two teams line up as in ditch.

  

Rules

The two teams fight as in any other battlegame, except when someone dies, they return to where they started and sit down. When everyone from one team is dead or immobile (ie, Entangled or Charmed), that round is over.

The first dead from the winning team switches sides, then play begins again. Once you are out of lives, you are out. Play continues until everyone is shattered.

No magic, such as healing, resurrecting, mending, barkskin, etc. between rounds; however you can do it during the ditch itself. All counts (Entangle, death, etc) finish at the end of each round.

  

Victory

Team with the last person standing.

  

Misc

 

  

Variations
  

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