7/19/18: Upgraded the php version running on the server! Alas, that means some old code runs depreciated things that no longer work! Slowly updating things, going through line by line (and crying at my sloppy code!)
~The esteemed Representative of Azusistan


Loading...

The text contains the words or phrases:
Put each word or phrase on a seperate line
Do not enclose with quotes!
use "+" to require in results
Otherwise will search for any terms

Matching Keywords:
111   
3-way   
animals   
Boat Battle   
Bridge   
Capture Objective   
Caravan   
Chaos Rez variant   
Chess   
circle   
Ditch Variant   
Dragon Egg Games   
dungeons and dragons   
Easter Theme   
Festive   
Football   
Free-for-all   
Goblin   
Helipad   
Instant Respawn   
Iron triangle varient   
Javelin   
Monster   
Orkball   
pestilence valley heroic   
Practice   
puzzle   
Quest   
Scenario   
Shatter   
Small game   
test   
Three-man Forever   
Tourney   
town rp   
Two-man Forever   
Variations   
Winter   
Zombie Battles   
Class: Lives:
Count: Players:
Text contains the words or phrases:
Put each word or phrase on a seperate line
Do not enclose with quotes!
use "+" to require in results
Otherwise will search for any terms
Has at least this rating Origin:
Order By:
Show Created On Show Modified On

Show Class Show Lives Show Count

Show Players Show Reeves Show Keywords

Show Materials Preview
In Full
Show Setup Preview
In Full
Show Rules Preview
In Full

Show Victory Preview
In Full
Show Misc Preview
In Full
Show Variations Preview
In Full
Show Images Preview
In Full
Preview characters




Games
Showing single game: gameid = 113 1 games.

Origin    Entered by Azus   
no votes yet

Created on 2010-04-21 02:02:27       Modified 2010-04-21 02:02:27       Class Class or Militia      
Lives standard per class (V7)       Count see rules      
Reeves   

Materials
  

Setup Mark two trees clearly with ribbon. One clearly designated Nirvana area should be marked off between them.    

Rules Have someone from your team reach the enemy tree, place both hands on it, and count loudly to 100. Each count is one second. The count must be heard at least to Nirvana. While counting, nothing else may be in hand. It is okay to prop up a shield, though. The counter may move about the tree as long as he or she does not let go. It is possible for each team to be counting at each other's bases simultaneously. Obviously team members not counting will try to kill people counting at their tree, and protect those counting at the enemy tree. Once this is done, score one for the team that did it. If it seemed balanced, do it again. If not, adjust, and do it again. Deaths are 50 count. Dead people go to Nirvana and count. Upon finishing 50, they come alive as soon as they depart Nirvana. No fighting (or loitering) in the immediate vicinity (20' or so) of Nirvana. There are unlimited lives. Teams begin at their own tree.   

Victory   

Misc   

Variations

  • A night variant in which glowing circles are used to mark Nirvana and the enemy base. In the night version the circle is placed on open ground, and the count must be made within it, instead of at a tree. This permits the counter to still wield weapons.
  • Another variant involves a "keeper" for each team. Keepers are prevented from crossing over past the midway point between the two bases. They only have a 25 count death, and return to life at or near their own tree. This tends to slow the game down more, with the emphasis on defense.

  

Current images:

;