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{\rtf1{\fonttbl{\f0\fnil\fcharset0 Arial;}{\f1\fnil\fcharset0 fonts/Times-Bold.afm ;}{\f2\fnil\fcharset0 fonts/Times-Roman.afm ;}{\f3\fnil\fcharset0 fonts/Times-Bold.afm;}{\f4\fnil\fcharset0 fonts/Times-Roman.afm;}}{\colortbl ;\red0\green0\blue0;\red51\green102\blue154;}{\*\generator dz_rft_create;}\f0\f1\cf2\fs32 \b \ul Three Way Sphere War.\ul0 \b0 \par
\cf1\f2\fs18 \i Origin \b Boken Senshi\b0 Entered by Boken Senshi\i0 \par
\f3\cf2\fs24 \b Created on\b0 \par
\cf1\f4\fs18 2014-02-16 02:06:05\par
\f3\cf2\fs24 \b Modified\b0 \par
\cf1\f4\fs18 2014-02-16 02:06:48\par
\f3\cf2\fs24 \b Class\b0 \par
\cf1\f4\fs18 Full Class\par
\f3\cf2\fs24 \b Lives\b0 \par
\cf1\f4\fs18 10 lives\par
\f3\cf2\fs24 \b Count\b0 \par
\cf1\f4\fs18 10 second\par
\f3\cf2\fs24 \b Reeves\b0 \par
\cf1\f4\fs18 3, one for each team.\par
\f3\cf2\fs24 \b Materials\b0 \par
\cf1\f4\fs18
Three Magic Balls.\par
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Three Makeshift Pedestals \par
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Lots of easily identifiable rope.\par
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\f3\cf2\fs24 \b Setup\b0 \par
\cf1\f4\fs18
Start by using the rope to create three different "buildings".\par
Next place the pedestals in the desired location of each building, one building per pedestal.\par
Now take the three magic balls and proceed to mark them with a different rune or color.\par
Now mark the pedestals with the corresponding runes or pedestals.\par
\par
TEAM SETUP:\par
Take your group (remember that there must be an even number above 6) and proceed to divide the group into three teams. To begin a Reeve may randomly choose 3 team captains, these team captains can then take turns picking their teammate one at a time. Once teams have been decided moved all of them an equal distance from their pedestal, and a reasonable distance away from the opposing teams.\par
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\f3\cf2\fs24 \b Rules\b0 \par
\cf1\f4\fs18
To begin the game, say "lay on". \par
\par
Each team must attempt to place their ball or 'sphere' onto the corresponding pedestal and hold it on that pedestal for a 100 count. It is the team's Reeve's duty to keep track of the count. If the sphere is removed from the pedestal by an opposing team member, the count is reset the next time the sphere is placed.\par
\par
If a player loses all ten lives he is shattered. If a shattered player is resurrected by a monk or other class that is capable of resurrection, that player re-enters the game with one life. After being resurrected once the player will be permanently shattered next time he/she dies.\par
\par
Teams can carry and manipulate their corresponding sphere but may only make contact with an opposing team's sphere by striking it with a melee weapon.\par
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\f3\cf2\fs24 \b Victory\b0 \par
\cf1\f4\fs18
The first team to successfully hold their sphere on the pedestal for a 100 count wins. If all the players of a team are shattered and their sphere is still on the pedestal, that team can still win if it stays for 100 count.
\par
\f3\cf2\fs24 \b Misc\b0 \par
\cf1\f4\fs18
Make sure the spheres are easily noticeable and easily matched with the pedestals. You shouldn't have to put on reading glasses just to find the right sphere.
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\f3\cf2\fs24 \b Variations\b0 \par
\cf1\fs20 \par
}