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{\rtf1{\fonttbl{\f0\fnil\fcharset0 Arial;}{\f1\fnil\fcharset0 fonts/Times-Bold.afm ;}{\f2\fnil\fcharset0 fonts/Times-Roman.afm ;}{\f3\fnil\fcharset0 fonts/Times-Bold.afm;}{\f4\fnil\fcharset0 fonts/Times-Roman.afm;}}{\colortbl ;\red0\green0\blue0;\red51\green102\blue154;}{\*\generator dz_rft_create;}\f0\f1\cf2\fs32 \b \ul Tlatchtli\ul0 \b0 \par
\cf1\f2\fs18 \i Origin \b Book of Engoku\b0 Entered by Azus\i0 \par
\f3\cf2\fs24 \b Created on\b0 \par
\cf1\f4\fs18 2010-04-02 14:19:48\par
\f3\cf2\fs24 \b Modified\b0 \par
\cf1\f4\fs18 2010-04-02 14:19:48\par
\f3\cf2\fs24 \b Class\b0 \par
\cf1\f4\fs18 Militia\par
\f3\cf2\fs24 \b Lives\b0 \par
\cf1\f4\fs18 Unlimited\par
\f3\cf2\fs24 \b Count\b0 \par
\cf1\f4\fs18 10 second\par
\f3\cf2\fs24 \b Reeves\b0 \par
\cf1\f3\cf2\fs24 \b Materials\b0 \par
\cf1\f4\fs18 \par
Nerf-type football or other non-spherical padded ball<\par
>
\par
Ttwo shields, hoops, or small rope circles for goals.<\par
>
\par
Rope\par
<\par
>
\par
\f3\cf2\fs24 \b Setup\b0 \par
\cf1\f4\fs18 Mark out a rectangular field. Divide the players into two equal teams, but best if played with less than ten players per team. Teams start at their base, 10' behind their goal, and the ball in the middle. I set it up this way to avoid injuries that might occur if everyone starts near the ball and too many people try to kick it at once.
\par
\f3\cf2\fs24 \b Rules\b0 \par
\cf1\f4\fs18 Amtgard soccer! Put ball in the goal. If using hoops, you can insist that the ball stop in the goal for a point - going in and bouncing out doesn't count. Caveat: Cannot touch or carry ball with hands or arms, may strike with swords, kick, etc. Game goes for four points. When killed, move to the sideline behind your goal and come back in a 10 count. If a player is hit with the ball, it counts as a 1 point hit.
\par
\f3\cf2\fs24 \b Victory\b0 \par
\cf1\f3\cf2\fs24 \b Misc\b0 \par
\cf1\f3\cf2\fs24 \b Variations\b0 \par
\cf1\f4\fs18 Class battle. In this variation, make all spells last 10 seconds, the same as the death count. Life count still doesn't matter.\par
Decide if per game spells/skills reset per point or never.
\par
\fs20 \par
}