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{\rtf1{\fonttbl{\f0\fnil\fcharset0 Arial;}{\f1\fnil\fcharset0 fonts/Times-Bold.afm ;}{\f2\fnil\fcharset0 fonts/Times-Roman.afm ;}{\f3\fnil\fcharset0 fonts/Times-Bold.afm;}{\f4\fnil\fcharset0 fonts/Times-Roman.afm;}}{\colortbl ;\red0\green0\blue0;\red51\green102\blue154;}{\*\generator dz_rft_create;}\f0\f1\cf2\fs32 \b \ul Battlegame Ditch\ul0 \b0 \par
\cf1\f2\fs18 \i Origin \b Emerald Hills\b0 Entered by Reanna\i0 \par
\f3\cf2\fs24 \b Created on\b0 \par
\cf1\f4\fs18 2010-04-29 17:12:29\par
\f3\cf2\fs24 \b Modified\b0 \par
\cf1\f4\fs18 2012-05-09 10:56:26\par
\f3\cf2\fs24 \b Class\b0 \par
\cf1\f4\fs18 Class or Militia\par
\f3\cf2\fs24 \b Lives\b0 \par
\cf1\f4\fs18 standard per class (V7)\par
\f3\cf2\fs24 \b Count\b0 \par
\cf1\f4\fs18 see rules\par
\f3\cf2\fs24 \b Reeves\b0 \par
\cf1\f4\fs18 However many deemed appropriate\par
\f3\cf2\fs24 \b Materials\b0 \par
\cf1\f4\fs18
\par
\par
\f3\cf2\fs24 \b Setup\b0 \par
\cf1\f4\fs18
\par
Two teams line up as in ditch.<\par
>
\par
\f3\cf2\fs24 \b Rules\b0 \par
\cf1\f4\fs18
\par
The two teams fight as in any other battlegame, except when someone dies, they return to where they started and sit down. When everyone from one team is dead or immobile (ie, Entangled or Charmed), that round is over.<\par
>
\par
The first dead from the winning team switches sides, then play begins again. Once you are out of lives, you are out. Play continues until everyone is shattered. <\par
>
\par
No magic, such as healing, resurrecting, mending, barkskin, etc. between rounds; however you can do it during the ditch itself. All counts (Entangle, death, etc) finish at the end of each round. <\par
>
\par
\f3\cf2\fs24 \b Victory\b0 \par
\cf1\f4\fs18
\par
Team with the last person standing.<\par
>
\par
\f3\cf2\fs24 \b Misc\b0 \par
\cf1\f4\fs18
\par
<\par
>
\par
\f3\cf2\fs24 \b Variations\b0 \par
\cf1\f4\fs18
\par
\par
\fs20 \par
}